Service Type

Navigation Infotainment System

Project Status

Launched

Role

UX Manager | 50% (5 UX Team members)

Tool

Powerpoint, Illustrator, Photoshop, Protopie

Service Type

Navigation Infotainment System

Project Status

Launched

Role

UX Manager | 50% (5 UX Team members)

Tool

Powerpoint, Illustrator, Photoshop, Protopie

  1. Pre-survey

2. Usability evaluation

3. Final interview

* During the evaluation, Break Time was added upon the user's request.

Within 15 minutes

Within 60 minutes

Questionnaire (7-point scale)

Evaluation of 6 criteria based on usability standards

Satisfaction measurement for each screen and task

Usability measurement for each screen and task


Within 20 minutes

Overall satisfaction and assessment comments on the navigation and infotainment system

Areas requiring further improvement

Additional ideas


Ice breaking


Average daily driving time

Usage of in-car navigation apps and other applications while driving.

Thoughts on aftermarket AVN (In-car entertainment) products

Opinion about Findrive products

description of products to be evaluated



TASK & INTERVIEW

Understanding of the screen

Completion of the given task

Feedback on the performed tasks



Basic Mode

Intro

Music Focus Mode

Recommended Music Listening (AI feature)

Driving Focus Mode

Welcome

Navigation

Music Player


Custom Mode

Recommended Nearby Traffic Information (AI feature)

All Apps

Quick Menu

Real-time Parking Monitoring

Change Running Apps

Delete Running Apps

App Editing

Memory Cleanup

Navigation

Destination Search and Configuration

First impressions about motion and design

Welcome UI and AUI /Provided Time/Resolution

App Folder Creation Method, App Installation, Deletion Method, App Launch Speed,

Touch Response Speed

Music Player Control Method, Automatically Play Previously Listened Music (Streaming Music App)

When Ignition On (with waiting time until playback starts), Touch Response Speed

Information Layout for Displaying All Apps, App Launch Speed, Touch Response Speed

Recent Destination Information and Quick Destination Search Feature, App Launch Speed,

Touch Response Speed

App Installation, Movement, Deletion Methods, App Launch Speed, Touch Response Speed

App Installation, Deletion Methods, App Dragging Movement Speed, Touch Response Speed

Structure of Impact Notification List and Impact Event Information, Touch Response Speed

Usage of Music Player and Control Buttons While Driving

Timing and Size of Pop-ups Displayed While Driving, Comprehensibility of Messages

Position of Quick Menu, Number of Apps Displayed and Animation Effects When Quick Menu is Selected

Method for Changing Destination or Adding/Removing Waypoints, Navigation Guidance/

Method for Voice Search

Timing and Size of Pop-ups Displayed While Driving, Comprehensibility of Messages

Button Placement, Comprehensibility of Messages Displayed During Memory Cleanup, Speed of Memory Cleanup Completion After Execution

Size of the Running App List and Button, Layout for Displaying the List of Running Apps,

Speed of App Switching

Button Size, Layout for Displaying the List of Running Apps, Speed of App Deletion


Ignition On

Getting in the car

Driving

Assessment criteria

Screen

Task

Survey

Interview

[Specific evaluation criteria]

 Each screen was structured with the following survey items

Metaphor

Clearly conveying meaning using

commonly known and universally

accepted knowledge for

widespread understanding

Conceptual Model

Facilitating the direct understanding of interactive elements' functionality by users.

Assessing whether the on-screen content is presented in a way that allows users to accurately understand and take appropriate actions

Perceived Stability

Encouraging systematic and

stable perception of information

through effective classification

and placement of visual elements

Determining whether information

is classified and arranged

in a way that can be effectively

perceived while driving.

Visibility

Enabling the user to directly

understand the functions of

the user interface elements

Perceiving the visibility of

screen elements, such as text

size and color contrast

Simplicity

Simplifying the workflow and

provided information to

enhance user convenience

as much as possible

Verifying if the screen is presented

in a concise manner to avoid

distractions while driving

Cognitive Naming

Clear Naming

Effective Naming Order :

Shape → Symbol →

Text Label → Explanation

Enabling users to directly understand

the functionality of interactive elements

[Usability evaluation criteria]

 I conducted the evaluation based on the key six usability assessment elements selected from various usability evaluation factors.

I conducted the test on a total of 29 key screens as follows.

Intro

Welcome

Evaluation

Task

[Task Scenario]

 The entire scenario is designed based on the user's vehicle usage behavior, covering the process from boarding to disembarking.

Basic Mode

Driving-Centric Mode

Music-Centric Mode Custom Mode

All Apps

App Editing

Real-time Parking Monitoring

Navigation

Finedrive Settings

Linking Parking Impact Notifications with the Phone

Data Usage Settings

Navigation Auto-launch Settings

Help

Reset

Music Player

Navigation

Recommended Music Listening (AI feature)

Recommended Nearby Traffic Information

(AI feature)

Quick Menu

Memory Cleanup,

Switch Running Apps

Delete Running Apps

News Info when the vehicle stops during driving

Traffic information during traffic congestion

Switching between Finedrive mode and Tablet mode

Screen settings

Volume control

Changing home screen mode

Getting off

the car

Getting

in the car

Ignition On

Driving

Stop

Parking

Onboarding Guide for Navigation Launch

User Feedback

90% of users liked the image-centered tutorial, but some suggested smaller text and a more intuitive animated guide.

Too much text makes

it difficult to focus

Having lively animations

would make it easier to

understand

7-Point Scale

Usability Evaluation Results

1

2

3

5

7

4

6

Overall Usability

Average

Metaphor

6.5

6.5

Conceptual

Model

6.0

Perceived

Stability

6.0

Cognitive

Naming

5.5

Visibility

3.5

Simplicity

6.2

Satisfaction

Utility

6.4

[Key Screen Evaluation Results]

Home Screen: Music-Centric Mode

User Feedback

It would be nice to have additional buttons, such as shuffle play and repeat,

commonly provided in music apps and the size doesn't need to be larger

than the main control buttons.

Since the album covers are visible, it feels intuitive to

understand

I'd like bigger music

control buttons

Satisfaction

Utility

Metaphor

Conceptual

Model

Perceived

Stability

Cognitive

Naming

Visibility

Simplicity

7-Point Scale

1

2

3

5

7

4

6

Overall Usability Average

5.5

5.5

6.5

5.5

6.0

5.5

5.6

5.3

Usability Evaluation Results

News Alerts During Stops

User Feedback

Being able to quickly switch news categories or browse and select articles from a list could be useful.

I'd like a button to change the news category.

The speed of the

moving text seems

a bit slow.

Usability Evaluation Results

1

2

3

5

7

4

6

7-Point Scale

Overall Usability

Average

Metaphor

6.5

6.5

Conceptual

Model

4.5

Perceived

Stability

5.0

Cognitive

Naming

4.5

Visibility

6.0

Simplicity

5.5

Satisfaction

Utility

4.5

Satisfaction

Utility

Metaphor

Conceptual

Model

Perceived

Stability

Cognitive

Naming

Visibility

Simplicity

App Editing on the Home Screen

User Feedback

Initial app setup and editing on the home screen might not be intuitive.

Clear guidance on app installation, registration, and editing during the initial setup would be helpful.

Registering apps on the home screen during initial use might be difficult.

Clear instructions on

how to register apps on the

home screen would be good.

7-Point Scale


Usability Evaluation Results

1

2

3

5

7

4

6

Overall Usability Average

3.5

3.5

3.0

6.0

3.5

4.0

3.3

4.2

Copyright © 2024 Min Suk Kang. All rights reserved.